Intento de galería virtual en Godot
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README.md Actualizar README.md 2025-05-03 18:49:20 +00:00
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Gallery

Intento de galería virtual en Godot Los niveles deben ser algo como gallery.tscn o main.tscn.

Falta de implementar sonido y multijugador de ser posible. Como nota, las operaciones de transformación en el editor, arruinan el motor de física. No cambien el tamaño de un RigidBody3d cuando instancien la escena en otra escena. Háganlo desde la misma escena ajustando el mesh y las cajas de colisión directamente.

Los controles son WASD y spacebar. Con "G" activas y desactivas el modo fantasma con el que atraviesas paredes y flotas.