[gd_scene load_steps=4 format=3 uid="uid://c0oma3bf4gwuj"]

[ext_resource type="PackedScene" uid="uid://brg4j6r1hao4k" path="res://angiee.tscn" id="1_ngw16"]

[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_tsw8h"]
bounce = 0.87

[sub_resource type="SphereShape3D" id="SphereShape3D_ud4sx"]
radius = 1.00236

[node name="RigidBody3D" type="RigidBody3D"]
physics_material_override = SubResource("PhysicsMaterial_tsw8h")

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.182123, 0.758861, 0)
shape = SubResource("SphereShape3D_ud4sx")

[node name="angiee" parent="." instance=ExtResource("1_ngw16")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1.2, 0, 0, 0)
