[gd_scene load_steps=4 format=3 uid="uid://c75traasc254t"] [ext_resource type="PackedScene" uid="uid://dk5g2226pwqgv" path="res://din.tscn" id="1_n25xy"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_tsw8h"] bounce = 0.6 [sub_resource type="BoxShape3D" id="BoxShape3D_eima8"] size = Vector3(2.46768, 7.70544, 4.11162) [node name="RigidBody3D" type="RigidBody3D"] physics_material_override = SubResource("PhysicsMaterial_tsw8h") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.185932, -0.750759, 0.0180588) shape = SubResource("BoxShape3D_eima8") [node name="din" parent="." instance=ExtResource("1_n25xy")]