[gd_scene load_steps=4 format=3 uid="uid://c0oma3bf4gwuj"] [ext_resource type="PackedScene" uid="uid://brg4j6r1hao4k" path="res://angiee.tscn" id="1_ngw16"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_tsw8h"] bounce = 0.87 [sub_resource type="SphereShape3D" id="SphereShape3D_ud4sx"] radius = 1.00236 [node name="RigidBody3D" type="RigidBody3D"] physics_material_override = SubResource("PhysicsMaterial_tsw8h") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.182123, 0.758861, 0) shape = SubResource("SphereShape3D_ud4sx") [node name="angiee" parent="." instance=ExtResource("1_ngw16")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1.2, 0, 0, 0)