[gd_scene load_steps=5 format=3 uid="uid://lkisuwqhqnmx"] [ext_resource type="PackedScene" uid="uid://ctuwc8cvco1f8" path="res://ok.blend" id="1_0bm4n"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1nvd6"] albedo_color = Color(0.939961, 0, 0.37517, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fg64a"] albedo_color = Color(1, 0.219608, 1, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gkumi"] albedo_color = Color(1, 0.337255, 1, 1) [node name="ok" instance=ExtResource("1_0bm4n")] [node name="main" parent="." index="0"] surface_material_override/0 = SubResource("StandardMaterial3D_1nvd6") [node name="player_ref" parent="." index="1"] transform = Transform3D(0.146622, 0, 0, 0, 0.146622, 0, 0, 0, 0.146622, 3.99548, 4.13575, -4.23816) [node name="stairs" parent="." index="2"] surface_material_override/0 = SubResource("StandardMaterial3D_fg64a") [node name="crypts" parent="." index="3"] surface_material_override/0 = SubResource("StandardMaterial3D_gkumi") [node name="StaticBody3D" parent="crypts" index="0"] collision_layer = 3 collision_mask = 3 [node name="main_COL" parent="." index="4"] visible = false