Compare commits
3 Commits
69739c34e3
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04bbfefe49
| Author | SHA1 | Date | |
|---|---|---|---|
| 04bbfefe49 | |||
| 57121ecd4b | |||
| 5f99c5adb1 |
2
.gitattributes
vendored
Normal file
@ -0,0 +1,2 @@
|
||||
# Normalize EOL for all files that Git considers text files.
|
||||
* text=auto eol=lf
|
||||
3
.gitignore
vendored
Normal file
@ -0,0 +1,3 @@
|
||||
# Godot 4+ specific ignores
|
||||
.godot/
|
||||
/android/
|
||||
@ -1,3 +1,6 @@
|
||||
# Gallery
|
||||
|
||||
Intento de galería virtual en Godot
|
||||
Intento de galería virtual en Godot
|
||||
Los niveles deben ser algo como gallery.tscn o main.tscn.
|
||||
|
||||
Falta de implementar sonido y multijugador de ser posible. Como nota, las operaciones de transformación en el editor, arruinan el motor de física. No cambien el tamaño de un RigidBody3d cuando instancien la escena en otra escena. Háganlo desde la misma escena ajustando el mesh y las cajas de colisión directamente.
|
||||
37
ah_body.tscn
Normal file
@ -0,0 +1,37 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://dji5vsy7xvc55"]
|
||||
|
||||
[ext_resource type="Script" path="res://unfreeze.gd" id="1_psdkt"]
|
||||
[ext_resource type="PackedScene" uid="uid://dgctmcpsgbpms" path="res://cuadros/ah.blend" id="2_82hr0"]
|
||||
|
||||
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_k5yi4"]
|
||||
bounce = 0.6
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||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_syxxm"]
|
||||
size = Vector3(0.924446, 4.69981, 5.97114)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_4joy6"]
|
||||
size = Vector3(2.02269, 5.65128, 6.92699)
|
||||
|
||||
[node name="Area3D" type="Area3D"]
|
||||
top_level = true
|
||||
script = ExtResource("1_psdkt")
|
||||
|
||||
[node name="RigidBody3D" type="RigidBody3D" parent="."]
|
||||
mass = 10.0
|
||||
physics_material_override = SubResource("PhysicsMaterial_k5yi4")
|
||||
can_sleep = false
|
||||
freeze = true
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0217552, 0.0188159, 0.00631657)
|
||||
shape = SubResource("BoxShape3D_syxxm")
|
||||
|
||||
[node name="ah" parent="RigidBody3D" instance=ExtResource("2_82hr0")]
|
||||
transform = Transform3D(3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0)
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0505753, 0.148719, 0.334267)
|
||||
shape = SubResource("BoxShape3D_4joy6")
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||
[connection signal="body_entered" from="RigidBody3D" to="RigidBody3D" method="_on_body_entered"]
|
||||
37
ah_true_body.tscn
Normal file
@ -0,0 +1,37 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://cynwv0ru00b6w"]
|
||||
|
||||
[ext_resource type="Script" path="res://unfreeze.gd" id="1_lt3gf"]
|
||||
[ext_resource type="PackedScene" uid="uid://bem3lihcnr2mf" path="res://cuadros/ahtrue.blend" id="2_cxddr"]
|
||||
|
||||
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_k5yi4"]
|
||||
bounce = 0.6
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_syxxm"]
|
||||
size = Vector3(0.924446, 4.69981, 5.97114)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_4joy6"]
|
||||
size = Vector3(2.02269, 5.65128, 6.92699)
|
||||
|
||||
[node name="Area3D" type="Area3D"]
|
||||
top_level = true
|
||||
script = ExtResource("1_lt3gf")
|
||||
|
||||
[node name="RigidBody3D" type="RigidBody3D" parent="."]
|
||||
mass = 11.0
|
||||
physics_material_override = SubResource("PhysicsMaterial_k5yi4")
|
||||
can_sleep = false
|
||||
freeze = true
|
||||
|
||||
[node name="ahtrue" parent="RigidBody3D" instance=ExtResource("2_cxddr")]
|
||||
transform = Transform3D(3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0)
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0217552, 0.0188159, 0.00631657)
|
||||
shape = SubResource("BoxShape3D_syxxm")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0505753, 0.148719, 0.334267)
|
||||
shape = SubResource("BoxShape3D_4joy6")
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||
[connection signal="body_entered" from="RigidBody3D" to="RigidBody3D" method="_on_body_entered"]
|
||||
BIN
angery.blend
Normal file
51
angery.blend.import
Normal file
@ -0,0 +1,51 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://civvmhrfpflne"
|
||||
path="res://.godot/imported/angery.blend-7fa1ca4fc7d2064b9b0a9f37d76cf752.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://angery.blend"
|
||||
dest_files=["res://.godot/imported/angery.blend-7fa1ca4fc7d2064b9b0a9f37d76cf752.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
_subresources={}
|
||||
blender/nodes/visible=0
|
||||
blender/nodes/active_collection_only=false
|
||||
blender/nodes/punctual_lights=true
|
||||
blender/nodes/cameras=true
|
||||
blender/nodes/custom_properties=true
|
||||
blender/nodes/modifiers=1
|
||||
blender/meshes/colors=false
|
||||
blender/meshes/uvs=true
|
||||
blender/meshes/normals=true
|
||||
blender/meshes/tangents=true
|
||||
blender/meshes/skins=2
|
||||
blender/meshes/export_bones_deforming_mesh_only=false
|
||||
blender/materials/unpack_enabled=true
|
||||
blender/materials/export_materials=1
|
||||
blender/animation/limit_playback=true
|
||||
blender/animation/always_sample=true
|
||||
blender/animation/group_tracks=true
|
||||
19
angie_body.tscn
Normal file
@ -0,0 +1,19 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://c0oma3bf4gwuj"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://brg4j6r1hao4k" path="res://angiee.tscn" id="1_ngw16"]
|
||||
|
||||
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_tsw8h"]
|
||||
bounce = 0.87
|
||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_ud4sx"]
|
||||
radius = 1.00236
|
||||
|
||||
[node name="RigidBody3D" type="RigidBody3D"]
|
||||
physics_material_override = SubResource("PhysicsMaterial_tsw8h")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.182123, 0.758861, 0)
|
||||
shape = SubResource("SphereShape3D_ud4sx")
|
||||
|
||||
[node name="angiee" parent="." instance=ExtResource("1_ngw16")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1.2, 0, 0, 0)
|
||||
BIN
angiee.blend1
Normal file
BIN
angiee.glb
Normal file
36
angiee.glb.import
Normal file
@ -0,0 +1,36 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://vh5nuayhwrca"
|
||||
path="res://.godot/imported/angiee.glb-832b36314e4d6ddf0f22887612d89e93.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://angiee.glb"
|
||||
dest_files=["res://.godot/imported/angiee.glb-832b36314e4d6ddf0f22887612d89e93.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=1
|
||||
gltf/embedded_image_handling=1
|
||||
8
angiee.tscn
Normal file
@ -0,0 +1,8 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://brg4j6r1hao4k"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://vh5nuayhwrca" path="res://angiee.glb" id="1_3hvtc"]
|
||||
|
||||
[node name="angiee" instance=ExtResource("1_3hvtc")]
|
||||
|
||||
[node name="Plane" parent="." index="0"]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 0.65, 0, 0, 0, 0.8, 0, 0, 0)
|
||||
BIN
angiee_angiee.png
Normal file
|
After Width: | Height: | Size: 332 KiB |
38
angiee_angiee.png.import
Normal file
@ -0,0 +1,38 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dxpdejolfu36j"
|
||||
path.s3tc="res://.godot/imported/angiee_angiee.png-8fea5dcdafc09d92e35a89382abb793f.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
generator_parameters={
|
||||
"md5": "ea1d8b559d7ea17843f901d200d56364"
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://angiee_angiee.png"
|
||||
dest_files=["res://.godot/imported/angiee_angiee.png-8fea5dcdafc09d92e35a89382abb793f.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
11
animation_player.gd
Normal file
@ -0,0 +1,11 @@
|
||||
extends AnimationPlayer
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
play("CubeAction001")
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
play("CubeAction001")
|
||||
BIN
assets/glutamato_text.blend
Normal file
78
assets/glutamato_text.blend.import
Normal file
@ -0,0 +1,78 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://d1nyswg6kiya"
|
||||
path="res://.godot/imported/glutamato_text.blend-6f445b5c6cd7293f0d83efa39e137168.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/glutamato_text.blend"
|
||||
dest_files=["res://.godot/imported/glutamato_text.blend-6f445b5c6cd7293f0d83efa39e137168.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
_subresources={
|
||||
"nodes": {
|
||||
"PATH:Camera": {
|
||||
"import/skip_import": true
|
||||
},
|
||||
"PATH:Camera/Camera_Orientation": {
|
||||
"import/skip_import": true
|
||||
},
|
||||
"PATH:Light": {
|
||||
"import/skip_import": true
|
||||
},
|
||||
"PATH:front": {
|
||||
"generate/physics": true,
|
||||
"physics/body_type": 1,
|
||||
"physics/shape_type": 3
|
||||
},
|
||||
"PATH:glutamato": {
|
||||
"generate/physics": true,
|
||||
"physics/body_type": 1,
|
||||
"physics/shape_type": 6
|
||||
},
|
||||
"PATH:side": {
|
||||
"generate/physics": true,
|
||||
"physics/body_type": 1,
|
||||
"physics/shape_type": 3
|
||||
}
|
||||
}
|
||||
}
|
||||
blender/nodes/visible=0
|
||||
blender/nodes/active_collection_only=false
|
||||
blender/nodes/punctual_lights=true
|
||||
blender/nodes/cameras=true
|
||||
blender/nodes/custom_properties=true
|
||||
blender/nodes/modifiers=1
|
||||
blender/meshes/colors=false
|
||||
blender/meshes/uvs=true
|
||||
blender/meshes/normals=true
|
||||
blender/meshes/tangents=true
|
||||
blender/meshes/skins=2
|
||||
blender/meshes/export_bones_deforming_mesh_only=false
|
||||
blender/materials/unpack_enabled=true
|
||||
blender/materials/export_materials=1
|
||||
blender/animation/limit_playback=true
|
||||
blender/animation/always_sample=true
|
||||
blender/animation/group_tracks=true
|
||||
BIN
assets/glutamato_text.blend1
Normal file
BIN
assets/textures/brendon_text.png
Normal file
|
After Width: | Height: | Size: 68 KiB |
35
assets/textures/brendon_text.png.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cg11k537netcq"
|
||||
path.s3tc="res://.godot/imported/brendon_text.png-8898487072622af11a8a48fea6d366c8.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/textures/brendon_text.png"
|
||||
dest_files=["res://.godot/imported/brendon_text.png-8898487072622af11a8a48fea6d366c8.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
BIN
assets/textures/tropi.jpg
Normal file
|
After Width: | Height: | Size: 463 KiB |
35
assets/textures/tropi.jpg.import
Normal file
@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ckj8ebl26vfa4"
|
||||
path.s3tc="res://.godot/imported/tropi.jpg-569f2d2d786d3b434da69d46a237282a.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/textures/tropi.jpg"
|
||||
dest_files=["res://.godot/imported/tropi.jpg-569f2d2d786d3b434da69d46a237282a.s3tc.ctex"]
|
||||
|
||||
[params]
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||||
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