[gd_scene load_steps=4 format=3 uid="uid://ddvjmsxxw475i"]

[ext_resource type="Shader" path="res://sun.gdshader" id="1_aq1xg"]

[sub_resource type="SphereMesh" id="SphereMesh_uixs1"]

[sub_resource type="ShaderMaterial" id="ShaderMaterial_fxo68"]
render_priority = 0
shader = ExtResource("1_aq1xg")
shader_parameter/albedo = Color(0.714593, 0, 0.341163, 1)
shader_parameter/emission_energy = 1.0

[node name="MeshInstance3D" type="MeshInstance3D"]
mesh = SubResource("SphereMesh_uixs1")
surface_material_override/0 = SubResource("ShaderMaterial_fxo68")

[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.890919, 0.454162, 0, -0.454162, 0.890919, 0, 0, 0)
