[gd_scene load_steps=4 format=3 uid="uid://c75traasc254t"]

[ext_resource type="PackedScene" uid="uid://dk5g2226pwqgv" path="res://din.tscn" id="1_n25xy"]

[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_tsw8h"]
bounce = 0.6

[sub_resource type="BoxShape3D" id="BoxShape3D_eima8"]
size = Vector3(2.46768, 7.70544, 4.11162)

[node name="RigidBody3D" type="RigidBody3D"]
physics_material_override = SubResource("PhysicsMaterial_tsw8h")

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.185932, -0.750759, 0.0180588)
shape = SubResource("BoxShape3D_eima8")

[node name="din" parent="." instance=ExtResource("1_n25xy")]
