[gd_scene load_steps=5 format=3 uid="uid://lkisuwqhqnmx"]

[ext_resource type="PackedScene" uid="uid://ctuwc8cvco1f8" path="res://ok.blend" id="1_0bm4n"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1nvd6"]
albedo_color = Color(0.939961, 0, 0.37517, 1)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fg64a"]
albedo_color = Color(1, 0.219608, 1, 1)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gkumi"]
albedo_color = Color(1, 0.337255, 1, 1)

[node name="ok" instance=ExtResource("1_0bm4n")]

[node name="main" parent="." index="0"]
surface_material_override/0 = SubResource("StandardMaterial3D_1nvd6")

[node name="player_ref" parent="." index="1"]
transform = Transform3D(0.146622, 0, 0, 0, 0.146622, 0, 0, 0, 0.146622, 3.99548, 4.13575, -4.23816)

[node name="stairs" parent="." index="2"]
surface_material_override/0 = SubResource("StandardMaterial3D_fg64a")

[node name="crypts" parent="." index="3"]
surface_material_override/0 = SubResource("StandardMaterial3D_gkumi")

[node name="StaticBody3D" parent="crypts" index="0"]
collision_layer = 3
collision_mask = 3

[node name="main_COL" parent="." index="4"]
visible = false
